Tuesday, 8 November 2011

Mountain Pass Screenshot

So after a late night session on the environment tile-set last night, here is a screenshot to show how the visuals are progressing. I never had any clear vision for how this game was going to look. I wanted it to very dynamic in the way it progressed and evolved. It's nice not to be constrained to time scales, briefs and schedules. I am doing this for fun remember.